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	<title>Comments for The Nordhagen</title>
	<atom:link href="http://www.oyvindnordhagen.com/blog/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.oyvindnordhagen.com/blog</link>
	<description>Øyvind Nordhagen on ActionScript and other things</description>
	<lastBuildDate>Mon, 30 Jan 2012 22:40:40 +0000</lastBuildDate>
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		<title>Comment on Introducing BindLite by Øyvind</title>
		<link>http://www.oyvindnordhagen.com/blog/2011/02/28/introducing-bindlite/comment-page-1/#comment-3756</link>
		<dc:creator>Øyvind</dc:creator>
		<pubDate>Mon, 30 Jan 2012 22:40:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.oyvindnordhagen.com/blog/?p=576#comment-3756</guid>
		<description>BindMax is primarily meant for data binding in applications that feature a data model as an intermediator. You would still have to set up your Event.CHANGE handler manually to detect the changes in the text property of the TextField instance (There is no magic bullet for this with the [Bindable] keyword either).

// Listening for text property changes on both TextField instances In the view or mediator:
textfield.addEventListener( Event.CHANGE, changeHandler );

// Defines a binding between the text porperty in the model and the text property on the text field.
model.bind( &quot;text&quot;, textField );

function changeHandler( e:Event ):void {
	// With BindMax, assuming your model extends BindMax and has a public var text
	model.update( &quot;text&quot;, textField.text );

	// With BindLite, assumes you have called BindLite.define(&quot;text&quot;, model);
	BindLite.update( &quot;text&quot;, textField.text );
}</description>
		<content:encoded><![CDATA[<p>BindMax is primarily meant for data binding in applications that feature a data model as an intermediator. You would still have to set up your Event.CHANGE handler manually to detect the changes in the text property of the TextField instance (There is no magic bullet for this with the [Bindable] keyword either).</p>
<p>// Listening for text property changes on both TextField instances In the view or mediator:<br />
textfield.addEventListener( Event.CHANGE, changeHandler );</p>
<p>// Defines a binding between the text porperty in the model and the text property on the text field.<br />
model.bind( &#8220;text&#8221;, textField );</p>
<p>function changeHandler( e:Event ):void {<br />
	// With BindMax, assuming your model extends BindMax and has a public var text<br />
	model.update( &#8220;text&#8221;, textField.text );</p>
<p>	// With BindLite, assumes you have called BindLite.define(&#8220;text&#8221;, model);<br />
	BindLite.update( &#8220;text&#8221;, textField.text );<br />
}</p>
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	</item>
	<item>
		<title>Comment on Introducing BindLite by Cedric</title>
		<link>http://www.oyvindnordhagen.com/blog/2011/02/28/introducing-bindlite/comment-page-1/#comment-3753</link>
		<dc:creator>Cedric</dc:creator>
		<pubDate>Sat, 28 Jan 2012 01:48:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.oyvindnordhagen.com/blog/?p=576#comment-3753</guid>
		<description>Not sure I understand the concept. Can you post an example on how to bind the text property of 2 textfields together ? (using BindLite and BindMax). Thanks</description>
		<content:encoded><![CDATA[<p>Not sure I understand the concept. Can you post an example on how to bind the text property of 2 textfields together ? (using BindLite and BindMax). Thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on BindMax by The case for BindMax for data binding</title>
		<link>http://www.oyvindnordhagen.com/blog/bindmax/comment-page-1/#comment-3739</link>
		<dc:creator>The case for BindMax for data binding</dc:creator>
		<pubDate>Fri, 20 Jan 2012 12:05:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.oyvindnordhagen.com/blog/#comment-3739</guid>
		<description>[...] BindMax [...]</description>
		<content:encoded><![CDATA[<p>[...] BindMax [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Drawing a motherf**king dashed line in AS3 by Damian</title>
		<link>http://www.oyvindnordhagen.com/blog/2011/12/14/drawing-a-motherfking-dashed-line-in-as3/comment-page-1/#comment-3734</link>
		<dc:creator>Damian</dc:creator>
		<pubDate>Sat, 14 Jan 2012 03:56:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.oyvindnordhagen.com/blog/?p=644#comment-3734</guid>
		<description>Thanks Oyvind. Extremely helpful! The best example of a dashed line class I&#039;ve come across so far for AS3.</description>
		<content:encoded><![CDATA[<p>Thanks Oyvind. Extremely helpful! The best example of a dashed line class I&#8217;ve come across so far for AS3.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Finger joint router jig &#8211; one anyone can make by rv service</title>
		<link>http://www.oyvindnordhagen.com/blog/2008/09/08/finger-joint-router-jig-one-anyone-can-make/comment-page-1/#comment-3662</link>
		<dc:creator>rv service</dc:creator>
		<pubDate>Wed, 14 Dec 2011 11:53:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.oyvindnordhagen.com/blog/2008/09/08/finger-joint-router-jig-one-anyone-can-make/#comment-3662</guid>
		<description>I appreciate, cause I discovered exactly what I used to be having a look for. You have ended my four day long hunt! God Bless you man. Have a great day. Bye</description>
		<content:encoded><![CDATA[<p>I appreciate, cause I discovered exactly what I used to be having a look for. You have ended my four day long hunt! God Bless you man. Have a great day. Bye</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Garmin Forerunner 405cx review/warning by The Nordhagen &#187; Blog Archive &#187; FIX: Garmin sync hangs at 50% - Øyvind Nordhagen on ActionScript and other things</title>
		<link>http://www.oyvindnordhagen.com/blog/2010/10/02/garmin-forerunner-405cx-reviewwarning/comment-page-1/#comment-3589</link>
		<dc:creator>The Nordhagen &#187; Blog Archive &#187; FIX: Garmin sync hangs at 50% - Øyvind Nordhagen on ActionScript and other things</dc:creator>
		<pubDate>Thu, 01 Dec 2011 22:10:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.oyvindnordhagen.com/blog/?p=441#comment-3589</guid>
		<description>[...] love-hate realationship with Garmin because I think they make hands down the best GPS HR monitors (with some exceptions), but at the same time their support is appalling and sadly I&#8217;m far from the only one who [...]</description>
		<content:encoded><![CDATA[<p>[...] love-hate realationship with Garmin because I think they make hands down the best GPS HR monitors (with some exceptions), but at the same time their support is appalling and sadly I&#8217;m far from the only one who [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Finger joint router jig &#8211; one anyone can make by arcopedico</title>
		<link>http://www.oyvindnordhagen.com/blog/2008/09/08/finger-joint-router-jig-one-anyone-can-make/comment-page-1/#comment-3570</link>
		<dc:creator>arcopedico</dc:creator>
		<pubDate>Wed, 30 Nov 2011 01:09:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.oyvindnordhagen.com/blog/2008/09/08/finger-joint-router-jig-one-anyone-can-make/#comment-3570</guid>
		<description>I&#039;ve been surfing online greater than 3 hours today, but I never discovered any interesting article like yours. It is beautiful price enough for me. In my opinion, if all site owners and bloggers made good content material as you did, the web shall be much more helpful than ever before.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been surfing online greater than 3 hours today, but I never discovered any interesting article like yours. It is beautiful price enough for me. In my opinion, if all site owners and bloggers made good content material as you did, the web shall be much more helpful than ever before.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Call Of Duty 4 (PS3) port opening (forwarding) for AirPort by PlayStation 3</title>
		<link>http://www.oyvindnordhagen.com/blog/2008/01/04/call-of-duty-4-ps3-port-opening-forwarding-for-airport/comment-page-1/#comment-3419</link>
		<dc:creator>PlayStation 3</dc:creator>
		<pubDate>Thu, 10 Nov 2011 13:49:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.oyvindnordhagen.com/blog/2008/01/04/call-of-duty-4-ps3-port-opening-forwarding-for-airport/#comment-3419</guid>
		<description>&lt;strong&gt;PlayStation 3...&lt;/strong&gt;

[...]The Nordhagen &#187; Blog Archive &#187; Call Of Duty 4 (PS3) port opening (forwarding) for AirPort - Øyvind Nordhagen on ActionScript and other things[...]...</description>
		<content:encoded><![CDATA[<p><strong>PlayStation 3&#8230;</strong></p>
<p>[...]The Nordhagen &raquo; Blog Archive &raquo; Call Of Duty 4 (PS3) port opening (forwarding) for AirPort &#8211; Øyvind Nordhagen on ActionScript and other things[...]&#8230;</p>
]]></content:encoded>
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	<item>
		<title>Comment on Finger joint router jig &#8211; one anyone can make by Woodworking Router</title>
		<link>http://www.oyvindnordhagen.com/blog/2008/09/08/finger-joint-router-jig-one-anyone-can-make/comment-page-1/#comment-3359</link>
		<dc:creator>Woodworking Router</dc:creator>
		<pubDate>Tue, 01 Nov 2011 09:17:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.oyvindnordhagen.com/blog/2008/09/08/finger-joint-router-jig-one-anyone-can-make/#comment-3359</guid>
		<description>&lt;strong&gt;Woodworking Router...&lt;/strong&gt;

[...]The Nordhagen &#187; Blog Archive &#187; Finger joint router jig &#8211; one anyone can make - Øyvind Nordhagen on ActionScript and other things[...]...</description>
		<content:encoded><![CDATA[<p><strong>Woodworking Router&#8230;</strong></p>
<p>[...]The Nordhagen &raquo; Blog Archive &raquo; Finger joint router jig &#8211; one anyone can make &#8211; Øyvind Nordhagen on ActionScript and other things[...]&#8230;</p>
]]></content:encoded>
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	<item>
		<title>Comment on Circular Tron pattern generator by Mike Britton</title>
		<link>http://www.oyvindnordhagen.com/blog/2011/10/31/circular-tron-pattern-generator/comment-page-1/#comment-3358</link>
		<dc:creator>Mike Britton</dc:creator>
		<pubDate>Mon, 31 Oct 2011 23:29:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.oyvindnordhagen.com/blog/?p=624#comment-3358</guid>
		<description>That&#039;s awesome.  Nice work!</description>
		<content:encoded><![CDATA[<p>That&#8217;s awesome.  Nice work!</p>
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