I’m posting this much for my own future reference, but feel free to discuss them. Classes Generally the rule “short, but descriptive enough” is in effect here. The use of a sensible package structure effectively prevents too long class names, [...]
How many objects have only one listener? ActionScript has an amazingly functional event model. For many uses it is the most appropriate option. But at the same time it does have a performance overhead and can easily get the garbage [...]
If you’re relying on this with your regular production code, you’re probably going about your craft in a very, very backwards fashion. But sometimes when your are debugging or, like in my case, writing a logging application it is helpful [...]